Discover More, Waste Less

Company:

Too Good To Go

Duration:

1 week

Role:

Product Design Applicant
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Too Good To Go (TGTG) is on a mission to tackle food waste, their app allows folks to explore stores and restaurants in their local area and save surprise bags of surplus food from going to waste at a great price.

Prompt:

Redesign the TGTG mobile app's discovery page with the goal of increasing the discoverability of surprise bags, making it easier for users to find and rescue delicious, unsold food.

Goals:
  • Help users more easily find relevant bags
  • Ensure it’s accessible, simple, and on brand
  • Keep users coming back
Approach:
  • Product audit
  • Survey users
  • Heuristic evaluation
  • Competitive research
  • Ideation (wireframes)
  • Refine solution
  • Prototype
Insights + assumptions:
  • Reducing cognitive load for users on the discover page will make the discovery process easier and more enjoyable, increasing conversions.
  • Users care about 3 things when converting: price/value, quality, and convenience. This information should be emphasized in the design.
  • If I can de-risk the “surprise” element for users this could help catalyze a decision.
  • There are two offerings with different value props (bags + parcels). I should present both to users distinctly to avoid confusing them.
The solution:

From my experience on the app as well as the user research I had done for the case-study a general consensus was that people were overwhelmed. In my solution I focused on reducing noise in the discovery experience while still allowing folks flexibility in how they discover their next meal.

If you'd like to see my in-depth case-study and design file for this challenge just shoot me an email (t.montagano@gmail.com), I'm happy to share more of my work :) 

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